AI Insights · Timothy · July 2023
Top 5 Season Pass Games on Android in Denmark: Q2 2023 Performance
In Q2 2023, the top 5 season pass games on Android in Denmark showed varied trends in weekly revenue, downloads, and active users, with some apps seeing significant fluctuations.
In the second quarter of 2023, the performance of the top 5 season pass games on Android in Denmark presented a mixed bag of trends across weekly revenue, downloads, and active users. Data from Sensor Tower reveals intriguing insights into the market dynamics of these popular games.
Candy Crush Saga by King maintained a relatively stable weekly revenue, peaking at around $24.4K at the end of March and gradually declining to approximately $22.3K by the end of June. Weekly downloads saw a noticeable drop from 1.4K at the start of the quarter to 645 by the end. The game’s weekly active users remained steady, fluctuating between 17.7K and 19.6K.
Gardenscapes from Playrix experienced an increase in weekly revenue, reaching a high of $14K in late May. Weekly downloads, however, showed a declining trend, starting at 1.1K and falling to 390 by the end of June. Weekly active users peaked at 10K in mid-April before slightly dropping to around 8K by the end of the quarter.
Royal Match by Dream Games, Ltd. saw significant fluctuations in its weekly revenue, with a notable peak of $13.2K in mid-June. Downloads initially surged to 2.8K in April but later stabilized around 618 by the end of June. The game’s weekly active users demonstrated a consistent pattern, hovering between 10.4K and 13.2K throughout the quarter.
Solitaire Grand Harvest from Supertreat - A Playtika Studio showed a varied revenue trend, peaking at $11.6K at the start of May, then tapering off to $9.1K by the end of June. Downloads remained relatively low, ranging from 106 to 208 per week. Active users fluctuated between 1.2K and 1.4K, indicating a stable engagement rate.
Hay Day by Supercell experienced a peak in revenue of $12.8K in early May, with a subsequent decline to $8.5K by the end of June. Weekly downloads saw a downward trajectory from 995 to 352 over the quarter. The game’s active user base showed a gradual decline, starting at 30K and dropping to around 19K by the end of June.
For more detailed insights and data on the performance of these games, visit Sensor Tower.